2007-12-06 00:00:00
2007-12-07 00:00:00
Once
Clear as many tiles as you can by grouping alike tiles then double tapping the group to remove them. When removed, tiles from above will fall, and they'll move to the right whenever a whole column is cleared. There are two modes of play: easy with four colors, and hard with five colors.
2007-12-13 00:00:00
2007-12-14 00:00:00
Once
Target 21 is a new spin on the classic game of blackjack. The player uses the cards in the upper left corner to try and make each of the five columns total 21. If the player scores 104 or 105 in a round then they are awarded with a bonus round.
2007-12-20 00:00:00
2007-12-21 00:00:00
Once
Compete against the computer or another player and neutralize all their colored energy cells to win. In order to change the opponentâ??s colors to your color, use the lighted energy cell to complete the circuit. This causes your opponentâ??s surrounding cells to explode.
2007-12-27 00:00:00
2007-12-28 00:00:00
Once
Finally, frogs and checkers are together! Pond Kings is the wet, slimy version of the classic board game. Eat bugs and dont lose any frogs for maximum points.
2008-01-03 00:00:00
2008-01-04 00:00:00
Once
This game makes the player think quickly to score the most points possible. The game is won by clearing the three Peak by playing a card one value higher or lower than the exposed hole card. Touching the Wild Card takes the place of any card.
2008-01-10 00:00:00
2008-01-11 00:00:00
Once
The keen eyed quizzes that puzzled us as youngsters are back. Words can be spelled out in any direction forward or backward. No time for lollygagging as points are awarded for finishing quickly.
2008-01-17 00:00:00
2008-01-18 00:00:00
Once
Billiards have never been played like this before. Remove balls from the table by touching similar, adjacent balls. Use the next pass button or cue ball to help you out of jams. When no moves are available, hit the Break button to scramble the table.
2008-01-24 00:00:00
2008-01-25 00:00:00
Once
The goal of Triple Elevens is to select a combination of illuminated cards that add up to the sum of 11. Use as many cards on your board as well as the exposed hole card. If you get stuck, you can touch the deck of cards to expose a new card, but the current hole card will move to the board.
2008-01-31 00:00:00
2008-02-01 00:00:00
Once
See if you have the hot hand in this hoop shoot gone wild. The player is given two 30 second periods and five shooters to score as many points as possible. The point values for the balls will go up when you are on fire.
2008-02-07 00:00:00
2008-02-08 00:00:00
Once
When three or more alike gems touch each other they will disappear. For each move that doesn't form at least three alike gems in a row, additional gemstones will be added randomly around the board, making it more difficult to clear the gems. A level is completed when every gem has been used or removed from the board or no more moves are available.
2008-02-14 00:00:00
2008-02-15 00:00:00
Once
Calling all Aces! The goal of Uplift is to get all four aces lifted to the top level. Remove cards of the same suit by touching the lesser of an exposed suited card.
2008-02-21 00:00:00
2008-02-22 00:00:00
Once
Roll the dice and try and come up with the highest score possible in all 12 categories. Whether trying to get the dice to be all different or five-of-a-kind, youll need to strategize what you categorize, because once you run out of places to score your combos, your game is over.
2008-02-28 00:00:00
2008-02-29 00:00:00
Once
Quickly figure out the hidden phrase by selecting a letter for each tile. Remember, the timer is always running, so dont run out of time while selecting letters or typing in the answer.
2008-03-06 00:00:00
2008-03-07 00:00:00
Once
All the solitaire fun without having shuffle! The game is played like a standard game of Solitaire. The less time it takes for you to finish, the higher the score youll receive.
2008-03-13 00:00:00
2008-03-14 00:00:00
Once
In this variation of 5-Star Generals, each roll of the dice leads to a combination of colored shapes instead of numbers. Think fast and play smart, because if you can reach the bonus threshold, youll earn bonus rounds where you can really drive your score up.
2008-03-20 00:00:00
2008-03-21 00:00:00
Once
Quickly clear the tiles for this classic version of a familiar favorite. Easy mode makes things a bit more simple, using numbers and letters, while Hard mode uses traditional Chinese shapes and symbols. When the game starts you can change the layout to any of the four available layouts.
2008-03-27 00:00:00
2008-03-28 00:00:00
Once
Power cell plays like a hyper version of Solitaire. Use the four â??holdâ?? cells up top in addition to the slots for each suit and clear all the cards off the board.
2008-04-03 00:00:00
2008-04-04 00:00:00
Once
Strategically place the number tiles in the grid to gain the maximum of points. Pay attention to the multiplier value, and make sure to make wise use of your Wilds.
2008-04-10 00:00:00
2008-04-11 00:00:00
Once
Match at least three numbers or colors in a row to make the balls disappear. If you can clear everything below the marked line, your point values will go up. Score big with combos, but make sure not to run out of balls!
2008-04-17 00:00:00
2008-04-18 00:00:00
Once
Double Take is all about clearing pairs of cards. Get more points by matching cards of the same value. To help clear the field, the player is also given the ability to match cards of the same suit regardless of face value. Suits are worth fewer points than pairs, so try to use your suits wisely to expose more pairs.
2008-04-24 00:00:00
2008-04-25 00:00:00
Once
Using a single 52 card deck, the player tries to get rid of all of their cards by using three discard stacks. Players are give a choice of 5 cards at a time to place on top of any discards with the same suit or face value. Four "wild" cards are placed randomly in the deck to help if the player gets stuck.
2008-05-01 00:00:00
2008-05-02 00:00:00
Once
In this game, 13 is a lucky number. Select a combination of illuminated cards that add up to the sum of 13. Use the hole cards sparingly to make the highest score possible. Wild cards will bail you out when youâ??re stuck.